Last week, after years and years of waiting, we finally got a release date for Hollow Knight: Silksong. The highly anticipated 2D action platformer is out next week, which is exciting for fans, but it is proving to be a problem for a number of indie studios that were planning to release their own games around that time. A bunch of games are being delayed to avoid Silksong.
On August 21, Team Cherry announced that its Hollow Knight sequel, Silksong, will launch on PlayStation 4, PS5, Xbox One, Xbox Series X/S, Switch, Switch 2, and PC on September 4. That blew up the schedules for a number of indie devs and publishers who had staked out a release date around that time and were now suddenly competing directly with what will likely be one of the biggest games of 2025. So, as you might expect, a lot of these devs and publishers have started announcing delays to get out of Silksong‘s way. This has become known as getting “Silksong’d” or “Silksonged.”
Here’s the full list of games that have announced delays and blamed it on Silksong. We’ll update this list if more games get moved back.
- Demonschool – Delayed to November 19
- Aeterna Lucis – Delayed until 2026
- Little Witch In The Woods – Delayed to September 15
- CloverPit – Delayed to September 26
- Megabonk – Delayed to September 18
- Baby Steps – Delayed to September 23
- Faeland – Delayed, no new release date
- Starbirds – Delayed to September 10
Of course, as more games are delayed to the week or so after Silksong, they all start running into each other, which might be its own problem. But I bet it’s more manageable than having to take on one of the most anticipated games of 2025 directly. And hey, some of these games I had never heard of before, and now I’m writing about them on Kotaku. So perhaps there’s another reason to announce a delay and jump on the “Silksong’d” bandwagon.